Please use this identifier to cite or link to this item:
https://elib.bsu.by/handle/123456789/158758Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Krasnoproshin, V. V. | - |
| dc.contributor.author | Mazouka, D. | - |
| dc.date.accessioned | 2016-10-18T11:32:08Z | - |
| dc.date.available | 2016-10-18T11:32:08Z | - |
| dc.date.issued | 2016 | - |
| dc.identifier.uri | http://elib.bsu.by/handle/123456789/158758 | - |
| dc.description.abstract | This paper describes a methodology for rendering processes construction using graphics pipeline technology. The proposed technique is focused on the problem of program development in 3D graphics and aims to optimize related expenses. | ru |
| dc.language.iso | en | ru |
| dc.publisher | Minsk: Publishing Center of BSU | ru |
| dc.subject | ЭБ БГУ::ЕСТЕСТВЕННЫЕ И ТОЧНЫЕ НАУКИ::Математика | ru |
| dc.subject | ЭБ БГУ::ОБЩЕСТВЕННЫЕ НАУКИ::Информатика | ru |
| dc.subject | ЭБ БГУ::ТЕХНИЧЕСКИЕ И ПРИКЛАДНЫЕ НАУКИ. ОТРАСЛИ ЭКОНОМИКИ::Медицина и здравоохранение | ru |
| dc.title | Efficient organization of rendering process on graphics pipeline | ru |
| dc.type | Article | ru |
| Appears in Collections: | 2016. PATTERN RECOGNITION AND INFORMATION PROCESSING (PRIP’2016) | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Krasnoproshin_Mazouka.pdf | 249,48 kB | Adobe PDF | View/Open |
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